The autumn phase shifts focus toward competitive and social systems. PvP in Flying Land is strategy-based, relying on timing, preparation, and calculated outcomes rather than real-time control.
Systems currently under testing:
1. Refined combat calculation formulas to reduce extreme RNG
2. Adjusted PvP cooldowns to limit repetitive farming
3. Expanded clan role and permission management
4. Added clearer post-combat result breakdowns
These updates aim to improve transparency and fairness while making clan cooperation more impactful.
soon™ balance broken again
cooldown changes worry me
combat logs pls
less RNG is always good
autumn update feels serious